Welcome to Beacon
Centuries ago, humanity fled to Beacon, an alien planet caught in a permanent eclipse. What happened then is lost to the ages. What remains survives in the shadow of giants, worn away by time, bolstered solely by the promise of a better tomorrow.
Enter Moth-Light, a dramatic science-fiction game set in a post-fall civilization plagued by alien predators known as Moths.
In this place players will confront issues of trust, form pacts, and pursue personal goals to further their story and cement the bonds that bind them.
Take flight in a novel fantasy Forged in the Dark and usher in a new age of human achievement.
Designed for one Game Master and one to five creative players.
Perfect for short campaigns with two to four hour sessions.
Character focused Science-Fiction Inspired by: Horizon: Zero Dawn, Nausicaä, Farscape, and more.
Beta Game Content
All the rules you'll need to play Moth-Light on Beacon.
Background on the setting, including the peoples of Beacon, the role of predecessor technology in the game, and more.
Guidelines on how to interpret post-fall tech in your game.
Instructions on how to create Pacts, pull Strings, and craft Beliefs.
Two Pact Sheets to track your quest's progress. Play as members of ...
The Promise: A pact centered on a binding vow
Scavengers: Survive together in a post-fall wasteland
Detailed reference sheets to improve your play experience.
Nine playbooks in booklet format including ...
The Brand: A Reckless Fighter and Survivor
The Favorite: A Privileged Leader & Diplomat
The Heart: A Pure Heart, Bursting With Potential
The Hunter: A Skilled Tracker & Guide
The Mouse: A Sneaky Scavenger & Thief
The Sage: A Learned Philosopher & Engineer
The Shell: A Lost Soul Preserved in Steel
The Spear: A Masterful Martial-Artist & Warrior
The Will: A Disciplined Spiritual Leader & Adept
Coming Next
Additional setting material and lore.
Improved formatting and layout.
Beautifully illustrated art by Al Lukehart.
Detailed examples of play.
New Pact Sheets each with a novel narrative focus! Play as Slayers, Jammers, Moth-Riders and more.
Credit
Original Concept, Writing, & Layout by Justin Ford
Based on the systems and rules created for Blades in the Dark, by John Harper.
Developer's Note: This version of the game is in development. Your copy will feed back into more frequent updates, developer blogs, new playbooks, world lore for Beacon & Reprieve, and beautiful art! Follow me here or on twitter for more updates, developer blogs, and previews.
Thank you so much for your encouragement and financial support
Game Info
Format: PDF
Genre: Supernatural Science-Fiction
Players: 3-6
Ages: 13+
Moth-Light Actual Play
Unofficial Moth-Light Playlists
CONTROLLED / RISKY / DESPERATE